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mud:parent_rooms [2019/08/08 14:43] (current)
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|+||Parent rooms are a subset of zones. If a room is used as a zone object, it is a parent room (PR). PRs are like local "master" rooms. Exits in the PR are global to that zone, and $commands on objects in the PR are global to that zone. Parent rooms are only defined if globals are used.|
|+||Parent rooms should only be used for very large zones which have a lot of global exits. Otherwise, a ZMO thing should be used, because command evaluation on a parent room is slower than command evaluation on a ZMO. Large numbers of parent rooms may slow down the game significantly.|
|+||Related Topics: [[mud:ZONES]] and [[mud:COMMAND EVALUATION]].|